DED 157 3D Modeling II

Students will be taking their education in the 3D world another step further by learning to create textures for their 3D Models if it’s for an artistic abstract style or going with a realistic gritty detailed look. This class will discuss the importance of file size and formats for a variety of purposes when going into creating detailed textures.  We will be creating a variety of texture maps like UV Mapping, diffused, opacity, bump, normal, specular, and reflection maps to really bring our models to life.

Credits

3

Prerequisite

Successful completion of DED 149.