Associate of Applied Technology Degree / Associate in Applied Science – T Degree

Digital Entertainment Design and Production is a multidisciplinary subject combining elements of art, computer science and communications. If it is on a screen, we are the ones who put it there. From videos and commercials to ads and games, today’s world is run by media.

The Clover Park Digital Entertainment Design and Production degree provides students with fundamental skills that apply to careers in the film, game design and digital illustration fields. We do this by giving the students a foundation in basic art and design skills before proceeding into the medium of their choice. Whether that medium is games, film, or digital illustration, students begin building skill sets that allow them the type of self-expression that makes a portfolio stand apart.

This program prepares students for a wide variety of career options, including production assistant, digital photographer, digital editor, digital effects artist, animator, video game developer, video game tester, level designer, and 3D artist.

Student Learning Outcomes

Upon successful completion of the Digital Entertainment Design and Production degree, students will:

  • Apply artistic decisions that fit with the mood and atmosphere suitable for the client or project needs.
  • Apply elements of design, composition, and color theory to create professional work.
  • Design and assemble a complete production book that will cover the necessities of all aspects of the full production cycle for digital films and games.
  • Demonstrate the ability to properly delegate tasks that best fit within the needs of the project or client.
  • Write a full production breakdown according to the type of project.
  • Effectively communicate technical issues and design solutions through written, oral, and visual means.
  • Demonstrate proficiency and professional competencies with care and use of computer and video equipment.
  • Effectively present through oral, written, and graphic communication a design, research project, or skill demonstration.
  • Assess the project to compute the needs and timelines of the client(s) and/or project(s).
  • Justify the artistic and technical choices that have been made through production and communication.
  • Set up a production that follows a schedule and production book to construct a story.
  • Produce a professional project that summarizes the practice of the technical and artistic technique and skills.

General Degree Requirements

In addition to the program course requirements, students must also complete the general education requirements for the degree they seek. The two degree options in this program are the Associate of Applied Technology (AAT) and the Associate in Applied Science – T (AAS-T). The different requirements for each degree are listed below:

AAT Degree General Education Requirements (18 credits)

ENGL& 101

5

Or

CMST& 220

5

 

Any 100-Level Math Class

5

PSYC& 100DIV

5

COLL 102College Success for All

3

NOTE: CMST& 220 or higher

PSYC& 100DIV: PSY 112DIV, SOC& 101DIV, or other humanities course that meets the diversity requirement

AAS-T Degree General Education Requirements (23 credits)

All AAS-T degrees must have a minimum of 20 credits of transferable general education. These credits replace the academic courses required for the AAT degree. Required credits include:

5 credits in communication

ENGL& 101

5

5 credits in quantitative reasoning

MATH& 107

5

MATH& 141

5

MATH& 142

5

MATH& 146

5

MATH& 151

5

5 credits in a social science that meets the diversity requirement

PSYC& 100DIV

5

SOC& 101DIV

5

5 credits in social science, humanities, or science; choose one from the following

ART& 100
Art Appreciation

5

ASL& 121
American Sign Language I

5

ASL& 122
American Sign Language II

5

BIOL& 160
General Biology w/Lab

5

BIOL& 175
Human Biology w/Lab

5

BIOL& 241
Human A & P I

5

BIOL& 242
Human A & P II

5

BIOL& 260
Microbiology

5

CHEM& 110

5

CHEM& 121

5

CHEM& 131

5

GEOL& 110

5

HIST& 146

5

HIST& 147

5

HIST& 148

5

HUM& 101

5

MUSC& 105

5

PHYS& 114

5

POLS& 202

5

PSYC& 100

5

PSYC& 200

5

PSYC& 220

5

SOC& 101

5

3 credits in College Success

COLL 102College Success for All

3

Students pursuing an AAT or AAS-T degree must complete all college degree requirements prior to graduation. This includes courses that meet the requirements for diversity, computer literacy, and the capstone project.

Program Length

This program is approximately six quarters long, depending on the time students need to satisfactorily complete all graduation requirements.

Admission Dates

Fall and spring quarters. This is an afternoon program.

Completion Requirements

Prerequisite(s)

Enrollment in or successful completion of ENG 091.

Program Course List

DED 102Genre Studies

3

DED 104General Art

4

DED 106CLDigital Art I

4

DED 108Screenwriting

3

DED 110Digital Photography I

4

DED 112Digital Art II

4

DED 120Digital Photography II

4

DED 125Digital Video I

4

DED 127Advanced Media Creation

4

DED 130Storyboarding

3

DED 135Motion Graphics I

4

DED 138Advanced Development Tools

4

DED 140Digital Video II

4

DED 145Digital Editing

4

DED 147Advanced Design Theory

4

DED 1503D Modeling I

4

DED 152Motion Graphics II

4

DED 154Game Design I

3

DED 1583D Modeling II

4

DED 159CAPCapstone/Internship

4

DED 1703D Modeling III

4

DED 172Scene Design

4

DED 1743D Animation

4

DED 175Development Project

4

DED 183Interactivity Guidance

4

Total Credit Hours:96

AAT Requirements

Technical Course Requirements

96

AAT General Education Requirements

18

Total Credit Hours:114

AAT General Education Requirements: See list above

AAS-T Requirements

Technical Course Requirements

96

AAS-T Degree General Education Requirements

23

Total Credit Hours:119

AAS-T Degree General Education Requirements: See list above