Digital Entertainment Design and Production Associate of Applied Technology Degree / Associate in Applied Science – T Degree

CIP Code

11.0801

Digital Entertainment Design and Production is a multidisciplinary subject combining art, computer science, and communications elements. If it is on a screen, we are the ones who put it there. From videos and commercials to ads and games, today’s world is run by media.

The Clover Park Digital Entertainment Design and Production degree provides students with fundamental skills that apply to careers in film or game design. We do this by giving the students a foundation in basic art and design skills before proceeding to the medium of their choice. Whether that medium is games or film, students begin building skill sets that allow them the type of self-expression that makes a portfolio stand apart.

This program prepares students for a wide variety of career options, including production assistant, digital photographer, digital editor, digital effects artist, animator, video game developer, video game tester, level designer, and 3D artist.

Program Length

This program is approximately six quarters long, depending on the time students need to satisfactorily complete all graduation requirements.

Admission Dates

Fall and spring quarters. This is an afternoon program.

Program Outcomes

Creativity: Integrate originality with the fundamentals of art and design in the game or film production process from concept to completion.

Technical Proficiency: Use traditional and emerging media technologies for game or film design and production.

Professionalism: Employ professional standards of the film or game industry in the work environment, both independently and in teams.

Craftsmanship: Produce game or film projects that show a high level of quality, care, and attention to detail.

Critical Thinking: Formulate innovative solutions to challenges in the game or film development process.

Communication: Communicate clearly and professionally while working either individually or within a team.

Completion Requirements

Prerequisite(s)

Enrollment in or successful completion of ENG 091.

Program Course List

DED 102Genre Studies

3

DED 105General Art

3

DED 107Digital Art I

3

DED 108Screenwriting

3

DED 114Digital Art II

3

DED 117Introduction to Video and Game Creation

4

DED 130Storyboarding

3

DED 137Motion Graphics I

3

DED 138Advanced Development Tools

4

DED 139Video and Game Creation I – Basic Production Tools

4

DED 1493D Modeling I

3

DED 151Video and Game Creation II – Visual Design Tools

4

DED 153Motion Graphics II

3

DED 155Video and Game Creation III – Intermediate Production Tools

4

DED 1573D Modeling II

3

DED 165Video and Game Creation IV – Advanced Production Tools

4

DED 169Video and Game Creation V – Advanced Design Theories

4

DED 1733D Animation

3

DED 1763D Modeling III

3

DED 177Digital Photography

3

DED 181Entertainment Philosophy

3

DED 184Interactivity Guidance

3

DED 270Development Project

3

Or

DED 275Internship

3

DED 280 CAPPortfolio Creation

3

Total Credit Hours:79

AAT Degree Requirements

Technical Course Requirements

79

AAT General Education Requirements

18

Total Credit Hours:97

AAT Degree General Education Requirements: See list below

AAS-T Degree Requirements

Technical Course Requirements

79

AAS-T Degree General Education Requirements

23

Total Credit Hours:102

AAS-T Degree General Education Requirements: See list below

General Degree Requirements

In addition to the program course requirements, students must also complete the general education requirements for the degree they seek. The two degree options in this program are the Associate of Applied Technology (AAT) and the Associate in Applied Science – T (AAS-T). The different requirements for each degree are listed below:

AAT Degree General Education Requirements (18 credits)

ENGL& 101English Composition I

5

Any 100-Level Math Class

5

PSYC& 100DIVGeneral Psychology

5

COLL 102College Success for All

3

AAS-T Degree General Education Requirements (23 credits)

All AAS-T degrees must have a minimum of 20 credits of transferable general education. These credits replace the academic courses required for the AAT degree. Required credits include:

5 credits in communication

ENGL& 101English Composition I

5

5 credits in quantitative reasoning

MATH& 107Math in Society

5

MATH& 141Precalculus I

5

MATH& 142Precalculus II, Functional Trigonometry

5

MATH& 146Introduction to Statistics

5

MATH& 151Calculus I

5

5 credits in a social science that meets the diversity requirement

PSYC& 100DIVGeneral Psychology

5

5 credits in social science, humanities, or science; choose one from the following

ART& 100Art Appreciation

5

ASL& 121American Sign Language I

5

ASL& 122American Sign Language II

5

BIOL& 160General Biology w/Lab

5

BIOL& 175Human Biology w/Lab

5

BIOL& 241Human A & P I

5

BIOL& 242Human A & P II

5

BIOL& 260Microbiology

5

CHEM& 110Chemical Concepts w/Lab

5

CHEM& 121Intro to Chemistry

5

CHEM& 131Introduction to Organic/Biochemistry

5

CMST& 220Public Speaking

5

GEOL& 110Environmental Geology with Lab

5

HIST& 146US History I

5

HIST& 147US History II

5

HIST& 148US History III

5

HUM& 101Introduction to Humanities

5

MUSC& 105Music Appreciation

5

PHYS& 114General Physics I with Lab

5

POLS& 202United States Government

5

PSYC& 100DIVGeneral Psychology

5

PSYC& 200Lifespan Psychology

5

PSYC& 220Psychological Disorders

5

SOC& 101DIVIntroduction to Sociology

5

3 credits in College Success

COLL 102College Success for All

3